AI Insights · Timothy · July 2024
Top 5 PVP Games on iOS in Germany in Q2 2024
In Q2 2024, the top 5 PVP games on iOS in Germany showed varied performance trends in downloads, revenue, and weekly active users. Discover how each game fared during this period.
In Q2 2024, the top 5 PVP games on iOS in Germany demonstrated a range of performance trends in terms of downloads, revenue, and weekly active users. Here's a detailed look at how each game performed during this period, based on data from Sensor Tower.
Brawl Stars from Supercell experienced fluctuating revenue, peaking at approximately $1.1M in the last week of April. Downloads saw a downturn, starting from around 97K in early April and dropping to roughly 44K by the end of June. Weekly active users also showed a downward trend from 1M to 944K throughout the quarter.
PUBG MOBILE by Tencent Mobile International Limited saw its highest revenue in early April with about $397K, followed by a decline, ending the quarter at roughly $234K. Downloads remained relatively low, peaking at around 9.8K in early April and falling to approximately 5.8K by late June. Weekly active users remained steady, averaging around 250K throughout the quarter.
Whiteout Survival from Century Games Pte. Ltd. maintained a stable revenue, hovering around $280K-$320K throughout the quarter. Downloads fluctuated, peaking at approximately 20K in mid-June. Weekly active users saw a gradual increase, starting from 138K in early April and reaching 181K by the end of June.
Clash of Clans, another title from Supercell, recorded its highest revenue in early April at around $470K, with a notable dip mid-quarter, and closing at approximately $177K by the end of June. Downloads peaked at about 13.8K in late April but saw a decline towards the end of the quarter. Weekly active users showed a slight decrease from 1.2M to 1.1M.
Coin Master by Moon Active had relatively stable revenue, ranging between $250K and $310K. Downloads saw a peak of approximately 13K in mid-April but gradually declined to around 7.2K by the end of June. Weekly active users remained consistent, averaging around 45K throughout the quarter.
For more detailed insights into the performance of these top PVP games, visit Sensor Tower.